Connor Sherwin Unit 73: Sound for Computer Games

Environment Assignment (Task 2): Effect Processed Focussed Sound Recordings

Walking In Pubbles by connor sherwin game sound

Squeezing A Bottle by connor sherwin game sound

Squeeking by connor sherwin game sound

Pencil Hitting Mug by connor sherwin game sound

More Cymbal by connor sherwin game sound

Hitting Filing Cabinet by connor sherwin game sound

Cymbal by connor sherwin game sound

Coridoor Noise by connor sherwin game sound

CD'S Dropping by connor sherwin game sound

CD Dropping by connor sherwin game sound

Ball Bouncing by connor sherwin game sound

Getting A Cup Of Coffee by connor sherwin game sound

Sugar Packet by connor sherwin game sound

People Talking by connor sherwin game sound

Tap by connor sherwin game sound

Typing by connor sherwin game sound

Banging On A Window by connor sherwin game sound

Loud Footsteps by connor sherwin game sound

Hand Sanitiser by connor sherwin game sound

Railings by connor sherwin game sound
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Assignment Briefs

  • Creating A Sample Libary Assigment Brief
  • Environment Assignment Breif

Assessment Criteria 1

  • Task 1: Analyse the Use of Sound Design in Computer Games

Assessment Criteria 2

  • Task 1: Analyse the Use of Sound Design in Computer Games

Assessment Criteria 3

  • Creating A Sample Libary Task 2: Retro Game Sounds
  • Environment Assignment (Task 2): College Location Ambient Sound Recording
  • Environment Assignment (Task 2): Effect Processed Focussed Sound Recordings

Assessment Criteria 4

  • Applying Sound Assets to a Video Game
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